ESPHome 2026.5.0b1
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light_partition.h
Go to the documentation of this file.
1#pragma once
2
3#include <utility>
4#include <vector>
5
8
9namespace esphome::partition {
10
12 public:
13 AddressableSegment(light::LightState *src, int32_t src_offset, int32_t size, bool reversed)
14 : src_(static_cast<light::AddressableLight *>(src->get_output())),
15 src_offset_(src_offset),
16 size_(size),
17 reversed_(reversed) {}
18
19 light::AddressableLight *get_src() const { return this->src_; }
20 int32_t get_src_offset() const { return this->src_offset_; }
21 int32_t get_size() const { return this->size_; }
22 int32_t get_dst_offset() const { return this->dst_offset_; }
23 void set_dst_offset(int32_t dst_offset) { this->dst_offset_ = dst_offset; }
24 bool is_reversed() const { return this->reversed_; }
25
26 protected:
28 int32_t src_offset_;
29 int32_t size_;
30 int32_t dst_offset_;
32};
33
35 public:
36 explicit PartitionLightOutput(std::vector<AddressableSegment> segments) : segments_(std::move(segments)) {
37 int32_t off = 0;
38 for (auto &seg : this->segments_) {
39 seg.set_dst_offset(off);
40 off += seg.get_size();
41 }
42 }
43 int32_t size() const override {
44 auto &last_seg = this->segments_[this->segments_.size() - 1];
45 return last_seg.get_dst_offset() + last_seg.get_size();
46 }
47 void clear_effect_data() override {
48 for (auto &seg : this->segments_) {
49 seg.get_src()->clear_effect_data();
50 }
51 }
52 light::LightTraits get_traits() override { return this->segments_[0].get_src()->get_traits(); }
54 for (auto seg : this->segments_) {
55 seg.get_src()->schedule_show();
56 }
57 this->mark_shown_();
58 }
59
60 protected:
61 light::ESPColorView get_view_internal(int32_t index) const override {
62 uint32_t lo = 0;
63 uint32_t hi = this->segments_.size() - 1;
64 while (lo < hi) {
65 uint32_t mid = (lo + hi) / 2;
66 int32_t begin = this->segments_[mid].get_dst_offset();
67 int32_t end = begin + this->segments_[mid].get_size();
68 if (index < begin) {
69 hi = mid - 1;
70 } else if (index >= end) {
71 lo = mid + 1;
72 } else {
73 lo = hi = mid;
74 }
75 }
76 auto &seg = this->segments_[lo];
77 // offset within the segment
78 int32_t seg_off = index - seg.get_dst_offset();
79 // offset within the src
80 int32_t src_off;
81 if (seg.is_reversed()) {
82 src_off = seg.get_src_offset() + seg.get_size() - seg_off - 1;
83 } else {
84 src_off = seg.get_src_offset() + seg_off;
85 }
86
87 auto view = (*seg.get_src())[src_off];
89 return view;
90 }
91
92 std::vector<AddressableSegment> segments_;
93};
94
95} // namespace esphome::partition
void raw_set_color_correction(const ESPColorCorrection *color_correction)
This class represents the communication layer between the front-end MQTT layer and the hardware outpu...
Definition light_state.h:93
This class is used to represent the capabilities of a light.
Definition light_traits.h:9
AddressableSegment(light::LightState *src, int32_t src_offset, int32_t size, bool reversed)
void set_dst_offset(int32_t dst_offset)
light::AddressableLight * get_src() const
void write_state(light::LightState *state) override
light::LightTraits get_traits() override
light::ESPColorView get_view_internal(int32_t index) const override
PartitionLightOutput(std::vector< AddressableSegment > segments)
std::vector< AddressableSegment > segments_
bool state
Definition fan.h:2
uint16_t size
Definition helpers.cpp:25
static void uint32_t