5#if defined(USE_ESP32) && defined(USE_SENDSPIN_CONTROLLER) && defined(USE_SENDSPIN_PLAYER)
11#include <sendspin/player_role.h>
22 public sendspin::PlayerRoleListener {
24 void setup()
override;
30 bool play_uri(
const std::string &uri)
override;
32 bool can_handle(
const std::string &uri)
const override;
Base class for all sendspin subcomponents.