ESPHome 2026.2.3
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esphome::Application Class Reference

#include <application.h>

Public Member Functions

void pre_setup (const std::string &name, const std::string &friendly_name, bool name_add_mac_suffix)
 
void register_device (Device *device)
 
void register_area (Area *area)
 
void set_current_component (Component *component)
 
Componentget_current_component ()
 
void register_binary_sensor (binary_sensor::BinarySensor *binary_sensor)
 
void register_sensor (sensor::Sensor *sensor)
 
void register_switch (switch_::Switch *a_switch)
 
void register_button (button::Button *button)
 
void register_text_sensor (text_sensor::TextSensor *sensor)
 
void register_fan (fan::Fan *state)
 
void register_cover (cover::Cover *cover)
 
void register_climate (climate::Climate *climate)
 
void register_light (light::LightState *light)
 
void register_number (number::Number *number)
 
void register_date (datetime::DateEntity *date)
 
void register_time (datetime::TimeEntity *time)
 
void register_datetime (datetime::DateTimeEntity *datetime)
 
void register_text (text::Text *text)
 
void register_select (select::Select *select)
 
void register_lock (lock::Lock *a_lock)
 
void register_valve (valve::Valve *valve)
 
void register_media_player (media_player::MediaPlayer *media_player)
 
void register_alarm_control_panel (alarm_control_panel::AlarmControlPanel *a_alarm_control_panel)
 
void register_water_heater (water_heater::WaterHeater *water_heater)
 
void register_infrared (infrared::Infrared *infrared)
 
void register_event (event::Event *event)
 
void register_update (update::UpdateEntity *update)
 
template<class C >
C * register_component (C *c)
 Reserve space for components to avoid memory fragmentation.
 
void setup ()
 Set up all the registered components. Call this at the end of your setup() function.
 
void loop ()
 Make a loop iteration. Call this in your loop() function.
 
const std::string & get_name () const
 Get the name of this Application set by pre_setup().
 
const std::string & get_friendly_name () const
 Get the friendly name of this Application set by pre_setup().
 
const char * get_area () const
 Get the area of this Application set by pre_setup().
 
void get_comment_string (std::span< char, ESPHOME_COMMENT_SIZE > buffer)
 Copy the comment string into the provided buffer Buffer must be ESPHOME_COMMENT_SIZE bytes (compile-time enforced)
 
std::string get_comment ()
 Get the comment of this Application as a string.
 
bool is_name_add_mac_suffix_enabled () const
 
constexpr uint32_t get_config_hash ()
 Get the config hash as a 32-bit integer.
 
constexpr uint32_t get_config_version_hash ()
 Get the config hash extended with ESPHome version.
 
constexpr time_t get_build_time ()
 Get the build time as a Unix timestamp.
 
void get_build_time_string (std::span< char, BUILD_TIME_STR_SIZE > buffer)
 Copy the build time string into the provided buffer Buffer must be BUILD_TIME_STR_SIZE bytes (compile-time enforced)
 
 ESPDEPRECATED ("Use get_build_time_string() instead. Removed in 2026.7.0", "2026.1.0") std
 Get the build time as a string (deprecated, use get_build_time_string() instead)
 
uint32_t IRAM_ATTR HOT get_loop_component_start_time () const
 Get the cached time in milliseconds from when the current component started its loop execution.
 
void set_loop_interval (uint32_t loop_interval)
 Set the target interval with which to run the loop() calls.
 
uint32_t get_loop_interval () const
 
void schedule_dump_config ()
 
void feed_wdt (uint32_t time=0)
 
void reboot ()
 
void safe_reboot ()
 
void run_safe_shutdown_hooks ()
 
void run_powerdown_hooks ()
 
void teardown_components (uint32_t timeout_ms)
 Teardown all components with a timeout.
 
uint8_t get_app_state () const
 
const auto & get_devices ()
 
const auto & get_areas ()
 
auto & get_binary_sensors () const
 
 GET_ENTITY_METHOD (binary_sensor::BinarySensor, binary_sensor, binary_sensors) auto &get_switches() const
 
 GET_ENTITY_METHOD (switch_::Switch, switch, switches) auto &get_buttons() const
 
 GET_ENTITY_METHOD (button::Button, button, buttons) auto &get_sensors() const
 
 GET_ENTITY_METHOD (sensor::Sensor, sensor, sensors) auto &get_text_sensors() const
 
 GET_ENTITY_METHOD (text_sensor::TextSensor, text_sensor, text_sensors) auto &get_fans() const
 
 GET_ENTITY_METHOD (fan::Fan, fan, fans) auto &get_covers() const
 
 GET_ENTITY_METHOD (cover::Cover, cover, covers) auto &get_lights() const
 
 GET_ENTITY_METHOD (light::LightState, light, lights) auto &get_climates() const
 
 GET_ENTITY_METHOD (climate::Climate, climate, climates) auto &get_numbers() const
 
 GET_ENTITY_METHOD (number::Number, number, numbers) auto &get_dates() const
 
 GET_ENTITY_METHOD (datetime::DateEntity, date, dates) auto &get_times() const
 
 GET_ENTITY_METHOD (datetime::TimeEntity, time, times) auto &get_datetimes() const
 
 GET_ENTITY_METHOD (datetime::DateTimeEntity, datetime, datetimes) auto &get_texts() const
 
 GET_ENTITY_METHOD (text::Text, text, texts) auto &get_selects() const
 
 GET_ENTITY_METHOD (select::Select, select, selects) auto &get_locks() const
 
 GET_ENTITY_METHOD (lock::Lock, lock, locks) auto &get_valves() const
 
 GET_ENTITY_METHOD (valve::Valve, valve, valves) auto &get_media_players() const
 
 GET_ENTITY_METHOD (media_player::MediaPlayer, media_player, media_players) auto &get_alarm_control_panels() const
 
 GET_ENTITY_METHOD (alarm_control_panel::AlarmControlPanel, alarm_control_panel, alarm_control_panels) auto &get_water_heaters() const
 
 GET_ENTITY_METHOD (water_heater::WaterHeater, water_heater, water_heaters) auto &get_infrareds() const
 
 GET_ENTITY_METHOD (infrared::Infrared, infrared, infrareds) auto &get_events() const
 
 GET_ENTITY_METHOD (event::Event, event, events) auto &get_updates() const
 
 GET_ENTITY_METHOD (update::UpdateEntity, update, updates) Scheduler scheduler
 
bool register_socket_fd (int fd)
 Register/unregister a socket file descriptor to be monitored for read events.
 
void unregister_socket_fd (int fd)
 
bool is_socket_ready (int fd) const
 Check if there's data available on a socket without blocking This function is thread-safe for reading, but should be called after select() has run The read_fds_ is only modified by select() in the main loop.
 
void wake_loop_threadsafe ()
 Wake the main event loop from a FreeRTOS task Thread-safe, can be called from task context to immediately wake select() IMPORTANT: NOT safe to call from ISR context (socket operations not ISR-safe)
 

Static Public Attributes

static constexpr size_t BUILD_TIME_STR_SIZE = 26
 Size of buffer required for build time string (including null terminator)
 

Protected Member Functions

bool is_socket_ready_ (int fd) const
 Fast path for Socket::ready() via friendship - skips negative fd check.
 
void register_component_ (Component *comp)
 
void calculate_looping_components_ ()
 
void add_looping_components_by_state_ (bool match_loop_done)
 
void disable_component_loop_ (Component *component)
 
void enable_component_loop_ (Component *component)
 
void enable_pending_loops_ ()
 
void activate_looping_component_ (uint16_t index)
 
void before_loop_tasks_ (uint32_t loop_start_time)
 
void after_loop_tasks_ ()
 
void __attribute__ ((noinline)) process_dump_config_()
 Process dump_config output one component per loop iteration.
 
void feed_wdt_arch_ ()
 
void yield_with_select_ (uint32_t delay_ms)
 Perform a delay while also monitoring socket file descriptors for readiness.
 
void setup_wake_loop_threadsafe_ ()
 
void drain_wake_notifications_ ()
 

Protected Attributes

friend Component
 
Componentcurrent_component_ {nullptr}
 
FixedVector< Component * > looping_components_ {}
 
std::vector< int > socket_fds_
 
int wake_socket_fd_ {-1}
 
std::string name_
 
std::string friendly_name_
 
size_t dump_config_at_ {SIZE_MAX}
 
uint32_t last_loop_ {0}
 
uint32_t loop_component_start_time_ {0}
 
int max_fd_ {-1}
 
uint16_t loop_interval_ {16}
 
uint16_t looping_components_active_end_ {0}
 
uint16_t current_loop_index_ {0}
 
uint8_t app_state_ {0}
 
bool name_add_mac_suffix_
 
bool in_loop_ {false}
 
volatile bool has_pending_enable_loop_requests_ {false}
 
bool socket_fds_changed_ {false}
 
fd_set base_read_fds_ {}
 
fd_set read_fds_ {}
 
StaticVector< Component *, ESPHOME_COMPONENT_COUNT > components_ {}
 
StaticVector< Device *, ESPHOME_DEVICE_COUNT > devices_ {}
 
StaticVector< Area *, ESPHOME_AREA_COUNT > areas_ {}
 
StaticVector< binary_sensor::BinarySensor *, ESPHOME_ENTITY_BINARY_SENSOR_COUNT > binary_sensors_ {}
 
StaticVector< switch_::Switch *, ESPHOME_ENTITY_SWITCH_COUNT > switches_ {}
 
StaticVector< button::Button *, ESPHOME_ENTITY_BUTTON_COUNT > buttons_ {}
 
StaticVector< event::Event *, ESPHOME_ENTITY_EVENT_COUNT > events_ {}
 
StaticVector< sensor::Sensor *, ESPHOME_ENTITY_SENSOR_COUNT > sensors_ {}
 
StaticVector< text_sensor::TextSensor *, ESPHOME_ENTITY_TEXT_SENSOR_COUNT > text_sensors_ {}
 
StaticVector< fan::Fan *, ESPHOME_ENTITY_FAN_COUNT > fans_ {}
 
StaticVector< cover::Cover *, ESPHOME_ENTITY_COVER_COUNT > covers_ {}
 
StaticVector< climate::Climate *, ESPHOME_ENTITY_CLIMATE_COUNT > climates_ {}
 
StaticVector< light::LightState *, ESPHOME_ENTITY_LIGHT_COUNT > lights_ {}
 
StaticVector< number::Number *, ESPHOME_ENTITY_NUMBER_COUNT > numbers_ {}
 
StaticVector< datetime::DateEntity *, ESPHOME_ENTITY_DATE_COUNT > dates_ {}
 
StaticVector< datetime::TimeEntity *, ESPHOME_ENTITY_TIME_COUNT > times_ {}
 
StaticVector< datetime::DateTimeEntity *, ESPHOME_ENTITY_DATETIME_COUNT > datetimes_ {}
 
StaticVector< select::Select *, ESPHOME_ENTITY_SELECT_COUNT > selects_ {}
 
StaticVector< text::Text *, ESPHOME_ENTITY_TEXT_COUNT > texts_ {}
 
StaticVector< lock::Lock *, ESPHOME_ENTITY_LOCK_COUNT > locks_ {}
 
StaticVector< valve::Valve *, ESPHOME_ENTITY_VALVE_COUNT > valves_ {}
 
StaticVector< media_player::MediaPlayer *, ESPHOME_ENTITY_MEDIA_PLAYER_COUNT > media_players_ {}
 
StaticVector< alarm_control_panel::AlarmControlPanel *, ESPHOME_ENTITY_ALARM_CONTROL_PANEL_COUNT > alarm_control_panels_ {}
 
StaticVector< water_heater::WaterHeater *, ESPHOME_ENTITY_WATER_HEATER_COUNT > water_heaters_ {}
 
StaticVector< infrared::Infrared *, ESPHOME_ENTITY_INFRARED_COUNT > infrareds_ {}
 
StaticVector< update::UpdateEntity *, ESPHOME_ENTITY_UPDATE_COUNT > updates_ {}
 

Detailed Description

Definition at line 116 of file application.h.

Member Function Documentation

◆ __attribute__()

void esphome::Application::__attribute__ ( (noinline) )
protected

Process dump_config output one component per loop iteration.

Extracted from loop() to keep cold startup/reconnect logging out of the hot path. Caller must ensure dump_config_at_ < components_.size().

◆ activate_looping_component_()

void esphome::Application::activate_looping_component_ ( uint16_t index)
protected

Definition at line 443 of file application.cpp.

◆ add_looping_components_by_state_()

void esphome::Application::add_looping_components_by_state_ ( bool match_loop_done)
protected

Definition at line 405 of file application.cpp.

◆ after_loop_tasks_()

void esphome::Application::after_loop_tasks_ ( )
protected

Definition at line 551 of file application.cpp.

◆ before_loop_tasks_()

void esphome::Application::before_loop_tasks_ ( uint32_t loop_start_time)
protected

Definition at line 521 of file application.cpp.

◆ calculate_looping_components_()

void esphome::Application::calculate_looping_components_ ( )
protected

Definition at line 381 of file application.cpp.

◆ disable_component_loop_()

void esphome::Application::disable_component_loop_ ( Component * component)
protected

Definition at line 414 of file application.cpp.

◆ drain_wake_notifications_()

void esphome::Application::drain_wake_notifications_ ( )
inlineprotected

Definition at line 709 of file application.h.

◆ enable_component_loop_()

void esphome::Application::enable_component_loop_ ( Component * component)
protected

Definition at line 451 of file application.cpp.

◆ enable_pending_loops_()

void esphome::Application::enable_pending_loops_ ( )
protected

Definition at line 468 of file application.cpp.

◆ ESPDEPRECATED()

esphome::Application::ESPDEPRECATED ( "Use get_build_time_string() instead. Removed in 2026.7.0" ,
"2026.1.0"  )
inline

Get the build time as a string (deprecated, use get_build_time_string() instead)

Definition at line 311 of file application.h.

◆ feed_wdt()

void IRAM_ATTR HOT esphome::Application::feed_wdt ( uint32_t time = 0)

Definition at line 243 of file application.cpp.

◆ feed_wdt_arch_()

void esphome::Application::feed_wdt_arch_ ( )
protected

◆ get_app_state()

uint8_t esphome::Application::get_app_state ( ) const
inline

Definition at line 361 of file application.h.

◆ get_area()

const char * esphome::Application::get_area ( ) const
inline

Get the area of this Application set by pre_setup().

Definition at line 267 of file application.h.

◆ get_areas()

const auto & esphome::Application::get_areas ( )
inline

Definition at line 386 of file application.h.

◆ get_binary_sensors()

auto & esphome::Application::get_binary_sensors ( ) const
inline

Definition at line 389 of file application.h.

◆ get_build_time()

time_t esphome::Application::get_build_time ( )
inlineconstexpr

Get the build time as a Unix timestamp.

Definition at line 303 of file application.h.

◆ get_build_time_string()

void esphome::Application::get_build_time_string ( std::span< char, BUILD_TIME_STR_SIZE > buffer)

Copy the build time string into the provided buffer Buffer must be BUILD_TIME_STR_SIZE bytes (compile-time enforced)

Definition at line 743 of file application.cpp.

◆ get_comment()

std::string esphome::Application::get_comment ( )
inline

Get the comment of this Application as a string.

Definition at line 285 of file application.h.

◆ get_comment_string()

void esphome::Application::get_comment_string ( std::span< char, ESPHOME_COMMENT_SIZE > buffer)
inline

Copy the comment string into the provided buffer Buffer must be ESPHOME_COMMENT_SIZE bytes (compile-time enforced)

Definition at line 279 of file application.h.

◆ get_config_hash()

uint32_t esphome::Application::get_config_hash ( )
inlineconstexpr

Get the config hash as a 32-bit integer.

Definition at line 297 of file application.h.

◆ get_config_version_hash()

uint32_t esphome::Application::get_config_version_hash ( )
inlineconstexpr

Get the config hash extended with ESPHome version.

Definition at line 300 of file application.h.

◆ get_current_component()

Component * esphome::Application::get_current_component ( )
inline

Definition at line 147 of file application.h.

◆ get_devices()

const auto & esphome::Application::get_devices ( )
inline

Definition at line 374 of file application.h.

◆ GET_ENTITY_METHOD() [1/23]

esphome::Application::GET_ENTITY_METHOD ( alarm_control_panel::AlarmControlPanel ,
alarm_control_panel ,
alarm_control_panels  ) const &
inline

Definition at line 463 of file application.h.

◆ GET_ENTITY_METHOD() [2/23]

esphome::Application::GET_ENTITY_METHOD ( binary_sensor::BinarySensor ,
binary_sensor ,
binary_sensors  ) const &
inline

Definition at line 390 of file application.h.

◆ GET_ENTITY_METHOD() [3/23]

esphome::Application::GET_ENTITY_METHOD ( button::Button ,
button ,
buttons  ) const &
inline

Definition at line 398 of file application.h.

◆ GET_ENTITY_METHOD() [4/23]

esphome::Application::GET_ENTITY_METHOD ( climate::Climate ,
climate ,
climates  ) const &
inline

Definition at line 422 of file application.h.

◆ GET_ENTITY_METHOD() [5/23]

esphome::Application::GET_ENTITY_METHOD ( cover::Cover ,
cover ,
covers  ) const &
inline

Definition at line 414 of file application.h.

◆ GET_ENTITY_METHOD() [6/23]

esphome::Application::GET_ENTITY_METHOD ( datetime::DateEntity ,
date ,
dates  ) const &
inline

Definition at line 430 of file application.h.

◆ GET_ENTITY_METHOD() [7/23]

esphome::Application::GET_ENTITY_METHOD ( datetime::DateTimeEntity ,
datetime ,
datetimes  ) const &
inline

Definition at line 438 of file application.h.

◆ GET_ENTITY_METHOD() [8/23]

esphome::Application::GET_ENTITY_METHOD ( datetime::TimeEntity ,
time ,
times  ) const &
inline

Definition at line 434 of file application.h.

◆ GET_ENTITY_METHOD() [9/23]

esphome::Application::GET_ENTITY_METHOD ( event::Event ,
event ,
events  ) const &
inline

Definition at line 478 of file application.h.

◆ GET_ENTITY_METHOD() [10/23]

esphome::Application::GET_ENTITY_METHOD ( fan::Fan ,
fan ,
fans  ) const &
inline

Definition at line 410 of file application.h.

◆ GET_ENTITY_METHOD() [11/23]

esphome::Application::GET_ENTITY_METHOD ( infrared::Infrared ,
infrared ,
infrareds  ) const &
inline

Definition at line 473 of file application.h.

◆ GET_ENTITY_METHOD() [12/23]

esphome::Application::GET_ENTITY_METHOD ( light::LightState ,
light ,
lights  ) const &
inline

Definition at line 418 of file application.h.

◆ GET_ENTITY_METHOD() [13/23]

esphome::Application::GET_ENTITY_METHOD ( lock::Lock ,
lock ,
locks  ) const &
inline

Definition at line 450 of file application.h.

◆ GET_ENTITY_METHOD() [14/23]

esphome::Application::GET_ENTITY_METHOD ( media_player::MediaPlayer ,
media_player ,
media_players  ) const &
inline

Definition at line 458 of file application.h.

◆ GET_ENTITY_METHOD() [15/23]

esphome::Application::GET_ENTITY_METHOD ( number::Number ,
number ,
numbers  ) const &
inline

Definition at line 426 of file application.h.

◆ GET_ENTITY_METHOD() [16/23]

esphome::Application::GET_ENTITY_METHOD ( select::Select ,
select ,
selects  ) const &
inline

Definition at line 446 of file application.h.

◆ GET_ENTITY_METHOD() [17/23]

esphome::Application::GET_ENTITY_METHOD ( sensor::Sensor ,
sensor ,
sensors  ) const &
inline

Definition at line 402 of file application.h.

◆ GET_ENTITY_METHOD() [18/23]

esphome::Application::GET_ENTITY_METHOD ( switch_::Switch ,
switch ,
switches  ) const &
inline

Definition at line 394 of file application.h.

◆ GET_ENTITY_METHOD() [19/23]

esphome::Application::GET_ENTITY_METHOD ( text::Text ,
text ,
texts  ) const &
inline

Definition at line 442 of file application.h.

◆ GET_ENTITY_METHOD() [20/23]

esphome::Application::GET_ENTITY_METHOD ( text_sensor::TextSensor ,
text_sensor ,
text_sensors  ) const &
inline

Definition at line 406 of file application.h.

◆ GET_ENTITY_METHOD() [21/23]

esphome::Application::GET_ENTITY_METHOD ( update::UpdateEntity ,
update ,
updates  )

◆ GET_ENTITY_METHOD() [22/23]

esphome::Application::GET_ENTITY_METHOD ( valve::Valve ,
valve ,
valves  ) const &
inline

Definition at line 454 of file application.h.

◆ GET_ENTITY_METHOD() [23/23]

esphome::Application::GET_ENTITY_METHOD ( water_heater::WaterHeater ,
water_heater ,
water_heaters  ) const &
inline

Definition at line 468 of file application.h.

◆ get_friendly_name()

const std::string & esphome::Application::get_friendly_name ( ) const
inline

Get the friendly name of this Application set by pre_setup().

Definition at line 264 of file application.h.

◆ get_loop_component_start_time()

uint32_t IRAM_ATTR HOT esphome::Application::get_loop_component_start_time ( ) const
inline

Get the cached time in milliseconds from when the current component started its loop execution.

Definition at line 319 of file application.h.

◆ get_loop_interval()

uint32_t esphome::Application::get_loop_interval ( ) const
inline

Definition at line 341 of file application.h.

◆ get_name()

const std::string & esphome::Application::get_name ( ) const
inline

Get the name of this Application set by pre_setup().

Definition at line 261 of file application.h.

◆ is_name_add_mac_suffix_enabled()

bool esphome::Application::is_name_add_mac_suffix_enabled ( ) const
inline

Definition at line 291 of file application.h.

◆ is_socket_ready()

bool esphome::Application::is_socket_ready ( int fd) const
inline

Check if there's data available on a socket without blocking This function is thread-safe for reading, but should be called after select() has run The read_fds_ is only modified by select() in the main loop.

Definition at line 499 of file application.h.

◆ is_socket_ready_()

bool esphome::Application::is_socket_ready_ ( int fd) const
inlineprotected

Fast path for Socket::ready() via friendship - skips negative fd check.

Safe because: fd was validated in register_socket_fd() at registration time, and Socket::ready() only calls this when loop_monitored_ is true (registration succeeded). FD_ISSET may include its own upper bounds check depending on platform.

Definition at line 518 of file application.h.

◆ loop()

void esphome::Application::loop ( )

Make a loop iteration. Call this in your loop() function.

Definition at line 150 of file application.cpp.

◆ pre_setup()

void esphome::Application::pre_setup ( const std::string & name,
const std::string & friendly_name,
bool name_add_mac_suffix )
inline

Definition at line 118 of file application.h.

◆ reboot()

void esphome::Application::reboot ( )

Definition at line 258 of file application.cpp.

◆ register_alarm_control_panel()

void esphome::Application::register_alarm_control_panel ( alarm_control_panel::AlarmControlPanel * a_alarm_control_panel)
inline

Definition at line 224 of file application.h.

◆ register_area()

void esphome::Application::register_area ( Area * area)
inline

Definition at line 143 of file application.h.

◆ register_binary_sensor()

void esphome::Application::register_binary_sensor ( binary_sensor::BinarySensor * binary_sensor)
inline

Definition at line 150 of file application.h.

◆ register_button()

void esphome::Application::register_button ( button::Button * button)
inline

Definition at line 164 of file application.h.

◆ register_climate()

void esphome::Application::register_climate ( climate::Climate * climate)
inline

Definition at line 180 of file application.h.

◆ register_component()

template<class C >
C * esphome::Application::register_component ( C * c)
inline

Reserve space for components to avoid memory fragmentation.

Register the component in this Application instance.

Definition at line 248 of file application.h.

◆ register_component_()

void esphome::Application::register_component_ ( Component * comp)
protected

Definition at line 72 of file application.cpp.

◆ register_cover()

void esphome::Application::register_cover ( cover::Cover * cover)
inline

Definition at line 176 of file application.h.

◆ register_date()

void esphome::Application::register_date ( datetime::DateEntity * date)
inline

Definition at line 192 of file application.h.

◆ register_datetime()

void esphome::Application::register_datetime ( datetime::DateTimeEntity * datetime)
inline

Definition at line 200 of file application.h.

◆ register_device()

void esphome::Application::register_device ( Device * device)
inline

Definition at line 140 of file application.h.

◆ register_event()

void esphome::Application::register_event ( event::Event * event)
inline

Definition at line 238 of file application.h.

◆ register_fan()

void esphome::Application::register_fan ( fan::Fan * state)
inline

Definition at line 172 of file application.h.

◆ register_infrared()

void esphome::Application::register_infrared ( infrared::Infrared * infrared)
inline

Definition at line 234 of file application.h.

◆ register_light()

void esphome::Application::register_light ( light::LightState * light)
inline

Definition at line 184 of file application.h.

◆ register_lock()

void esphome::Application::register_lock ( lock::Lock * a_lock)
inline

Definition at line 212 of file application.h.

◆ register_media_player()

void esphome::Application::register_media_player ( media_player::MediaPlayer * media_player)
inline

Definition at line 220 of file application.h.

◆ register_number()

void esphome::Application::register_number ( number::Number * number)
inline

Definition at line 188 of file application.h.

◆ register_select()

void esphome::Application::register_select ( select::Select * select)
inline

Definition at line 208 of file application.h.

◆ register_sensor()

void esphome::Application::register_sensor ( sensor::Sensor * sensor)
inline

Definition at line 156 of file application.h.

◆ register_socket_fd()

bool esphome::Application::register_socket_fd ( int fd)

Register/unregister a socket file descriptor to be monitored for read events.

These functions update the fd_set used by select() in the main loop. WARNING: These functions are NOT thread-safe. They must only be called from the main loop. NOTE: File descriptors >= FD_SETSIZE (typically 10 on ESP) will be rejected with an error.

Returns
true if registration was successful, false if fd exceeds limits

Definition at line 557 of file application.cpp.

◆ register_switch()

void esphome::Application::register_switch ( switch_::Switch * a_switch)
inline

Definition at line 160 of file application.h.

◆ register_text()

void esphome::Application::register_text ( text::Text * text)
inline

Definition at line 204 of file application.h.

◆ register_text_sensor()

void esphome::Application::register_text_sensor ( text_sensor::TextSensor * sensor)
inline

Definition at line 168 of file application.h.

◆ register_time()

void esphome::Application::register_time ( datetime::TimeEntity * time)
inline

Definition at line 196 of file application.h.

◆ register_update()

void esphome::Application::register_update ( update::UpdateEntity * update)
inline

Definition at line 242 of file application.h.

◆ register_valve()

void esphome::Application::register_valve ( valve::Valve * valve)
inline

Definition at line 216 of file application.h.

◆ register_water_heater()

void esphome::Application::register_water_heater ( water_heater::WaterHeater * water_heater)
inline

Definition at line 230 of file application.h.

◆ run_powerdown_hooks()

void esphome::Application::run_powerdown_hooks ( )

Definition at line 282 of file application.cpp.

◆ run_safe_shutdown_hooks()

void esphome::Application::run_safe_shutdown_hooks ( )

Definition at line 273 of file application.cpp.

◆ safe_reboot()

void esphome::Application::safe_reboot ( )

Definition at line 265 of file application.cpp.

◆ schedule_dump_config()

void esphome::Application::schedule_dump_config ( )
inline

Definition at line 343 of file application.h.

◆ set_current_component()

void esphome::Application::set_current_component ( Component * component)
inline

Definition at line 146 of file application.h.

◆ set_loop_interval()

void esphome::Application::set_loop_interval ( uint32_t loop_interval)
inline

Set the target interval with which to run the loop() calls.

If the loop() method takes longer than the target interval, ESPHome won't sleep in loop(), but if the time spent in loop() is small than the target, ESPHome will delay at the end of the App.loop() method.

This is done to conserve power: In most use-cases, high-speed loop() calls are not required and degrade power consumption.

Each component can request a high frequency loop execution by using the HighFrequencyLoopRequester helper in helpers.h

Note: This method is not called by ESPHome core code. It is only used by lambda functions in YAML configurations or by external components.

Parameters
loop_intervalThe interval in milliseconds to run the core loop at. Defaults to 16 milliseconds.

Definition at line 337 of file application.h.

◆ setup()

void esphome::Application::setup ( )

Set up all the registered components. Call this at the end of your setup() function.

Definition at line 90 of file application.cpp.

◆ setup_wake_loop_threadsafe_()

void esphome::Application::setup_wake_loop_threadsafe_ ( )
protected

Definition at line 675 of file application.cpp.

◆ teardown_components()

void esphome::Application::teardown_components ( uint32_t timeout_ms)

Teardown all components with a timeout.

Parameters
timeout_msMaximum time to wait for teardown in milliseconds

Definition at line 288 of file application.cpp.

◆ unregister_socket_fd()

void esphome::Application::unregister_socket_fd ( int fd)

Definition at line 584 of file application.cpp.

◆ wake_loop_threadsafe()

void esphome::Application::wake_loop_threadsafe ( )

Wake the main event loop from a FreeRTOS task Thread-safe, can be called from task context to immediately wake select() IMPORTANT: NOT safe to call from ISR context (socket operations not ISR-safe)

Definition at line 729 of file application.cpp.

◆ yield_with_select_()

void esphome::Application::yield_with_select_ ( uint32_t delay_ms)
protected

Perform a delay while also monitoring socket file descriptors for readiness.

Definition at line 614 of file application.cpp.

Field Documentation

◆ alarm_control_panels_

StaticVector<alarm_control_panel::AlarmControlPanel *, ESPHOME_ENTITY_ALARM_CONTROL_PANEL_COUNT> esphome::Application::alarm_control_panels_ {}
protected

Definition at line 685 of file application.h.

◆ app_state_

uint8_t esphome::Application::app_state_ {0}
protected

Definition at line 602 of file application.h.

◆ areas_

StaticVector<Area *, ESPHOME_AREA_COUNT> esphome::Application::areas_ {}
protected

Definition at line 624 of file application.h.

◆ base_read_fds_

fd_set esphome::Application::base_read_fds_ {}
protected

Definition at line 613 of file application.h.

◆ binary_sensors_

StaticVector<binary_sensor::BinarySensor *, ESPHOME_ENTITY_BINARY_SENSOR_COUNT> esphome::Application::binary_sensors_ {}
protected

Definition at line 627 of file application.h.

◆ BUILD_TIME_STR_SIZE

size_t esphome::Application::BUILD_TIME_STR_SIZE = 26
staticconstexpr

Size of buffer required for build time string (including null terminator)

Definition at line 294 of file application.h.

◆ buttons_

StaticVector<button::Button *, ESPHOME_ENTITY_BUTTON_COUNT> esphome::Application::buttons_ {}
protected

Definition at line 633 of file application.h.

◆ climates_

StaticVector<climate::Climate *, ESPHOME_ENTITY_CLIMATE_COUNT> esphome::Application::climates_ {}
protected

Definition at line 651 of file application.h.

◆ Component

friend esphome::Application::Component
protected

Definition at line 510 of file application.h.

◆ components_

StaticVector<Component *, ESPHOME_COMPONENT_COUNT> esphome::Application::components_ {}
protected

Definition at line 618 of file application.h.

◆ covers_

StaticVector<cover::Cover *, ESPHOME_ENTITY_COVER_COUNT> esphome::Application::covers_ {}
protected

Definition at line 648 of file application.h.

◆ current_component_

Component* esphome::Application::current_component_ {nullptr}
protected

Definition at line 554 of file application.h.

◆ current_loop_index_

uint16_t esphome::Application::current_loop_index_ {0}
protected

Definition at line 599 of file application.h.

◆ dates_

StaticVector<datetime::DateEntity *, ESPHOME_ENTITY_DATE_COUNT> esphome::Application::dates_ {}
protected

Definition at line 660 of file application.h.

◆ datetimes_

StaticVector<datetime::DateTimeEntity *, ESPHOME_ENTITY_DATETIME_COUNT> esphome::Application::datetimes_ {}
protected

Definition at line 666 of file application.h.

◆ devices_

StaticVector<Device *, ESPHOME_DEVICE_COUNT> esphome::Application::devices_ {}
protected

Definition at line 621 of file application.h.

◆ dump_config_at_

size_t esphome::Application::dump_config_at_ {SIZE_MAX}
protected

Definition at line 586 of file application.h.

◆ events_

StaticVector<event::Event *, ESPHOME_ENTITY_EVENT_COUNT> esphome::Application::events_ {}
protected

Definition at line 636 of file application.h.

◆ fans_

StaticVector<fan::Fan *, ESPHOME_ENTITY_FAN_COUNT> esphome::Application::fans_ {}
protected

Definition at line 645 of file application.h.

◆ friendly_name_

std::string esphome::Application::friendly_name_
protected

Definition at line 583 of file application.h.

◆ has_pending_enable_loop_requests_

volatile bool esphome::Application::has_pending_enable_loop_requests_ {false}
protected

Definition at line 605 of file application.h.

◆ in_loop_

bool esphome::Application::in_loop_ {false}
protected

Definition at line 604 of file application.h.

◆ infrareds_

StaticVector<infrared::Infrared *, ESPHOME_ENTITY_INFRARED_COUNT> esphome::Application::infrareds_ {}
protected

Definition at line 691 of file application.h.

◆ last_loop_

uint32_t esphome::Application::last_loop_ {0}
protected

Definition at line 589 of file application.h.

◆ lights_

StaticVector<light::LightState *, ESPHOME_ENTITY_LIGHT_COUNT> esphome::Application::lights_ {}
protected

Definition at line 654 of file application.h.

◆ locks_

StaticVector<lock::Lock *, ESPHOME_ENTITY_LOCK_COUNT> esphome::Application::locks_ {}
protected

Definition at line 675 of file application.h.

◆ loop_component_start_time_

uint32_t esphome::Application::loop_component_start_time_ {0}
protected

Definition at line 590 of file application.h.

◆ loop_interval_

uint16_t esphome::Application::loop_interval_ {16}
protected

Definition at line 597 of file application.h.

◆ looping_components_

FixedVector<Component *> esphome::Application::looping_components_ {}
protected

Definition at line 573 of file application.h.

◆ looping_components_active_end_

uint16_t esphome::Application::looping_components_active_end_ {0}
protected

Definition at line 598 of file application.h.

◆ max_fd_

int esphome::Application::max_fd_ {-1}
protected

Definition at line 593 of file application.h.

◆ media_players_

StaticVector<media_player::MediaPlayer *, ESPHOME_ENTITY_MEDIA_PLAYER_COUNT> esphome::Application::media_players_ {}
protected

Definition at line 681 of file application.h.

◆ name_

std::string esphome::Application::name_
protected

Definition at line 582 of file application.h.

◆ name_add_mac_suffix_

bool esphome::Application::name_add_mac_suffix_
protected

Definition at line 603 of file application.h.

◆ numbers_

StaticVector<number::Number *, ESPHOME_ENTITY_NUMBER_COUNT> esphome::Application::numbers_ {}
protected

Definition at line 657 of file application.h.

◆ read_fds_

fd_set esphome::Application::read_fds_ {}
protected

Definition at line 614 of file application.h.

◆ selects_

StaticVector<select::Select *, ESPHOME_ENTITY_SELECT_COUNT> esphome::Application::selects_ {}
protected

Definition at line 669 of file application.h.

◆ sensors_

StaticVector<sensor::Sensor *, ESPHOME_ENTITY_SENSOR_COUNT> esphome::Application::sensors_ {}
protected

Definition at line 639 of file application.h.

◆ socket_fds_

std::vector<int> esphome::Application::socket_fds_
protected

Definition at line 575 of file application.h.

◆ socket_fds_changed_

bool esphome::Application::socket_fds_changed_ {false}
protected

Definition at line 608 of file application.h.

◆ switches_

StaticVector<switch_::Switch *, ESPHOME_ENTITY_SWITCH_COUNT> esphome::Application::switches_ {}
protected

Definition at line 630 of file application.h.

◆ text_sensors_

StaticVector<text_sensor::TextSensor *, ESPHOME_ENTITY_TEXT_SENSOR_COUNT> esphome::Application::text_sensors_ {}
protected

Definition at line 642 of file application.h.

◆ texts_

StaticVector<text::Text *, ESPHOME_ENTITY_TEXT_COUNT> esphome::Application::texts_ {}
protected

Definition at line 672 of file application.h.

◆ times_

StaticVector<datetime::TimeEntity *, ESPHOME_ENTITY_TIME_COUNT> esphome::Application::times_ {}
protected

Definition at line 663 of file application.h.

◆ updates_

StaticVector<update::UpdateEntity *, ESPHOME_ENTITY_UPDATE_COUNT> esphome::Application::updates_ {}
protected

Definition at line 694 of file application.h.

◆ valves_

StaticVector<valve::Valve *, ESPHOME_ENTITY_VALVE_COUNT> esphome::Application::valves_ {}
protected

Definition at line 678 of file application.h.

◆ wake_socket_fd_

int esphome::Application::wake_socket_fd_ {-1}
protected

Definition at line 577 of file application.h.

◆ water_heaters_

StaticVector<water_heater::WaterHeater *, ESPHOME_ENTITY_WATER_HEATER_COUNT> esphome::Application::water_heaters_ {}
protected

Definition at line 688 of file application.h.


The documentation for this class was generated from the following files: