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ESPHome 2026.5.0b1
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Thin adapter over sendspin::SendspinClient. More...
#include <sendspin_hub.h>
Public Member Functions | |
| float | get_setup_priority () const override |
| void | setup () override |
| void | loop () override |
| void | dump_config () override |
| void | connect_to_server (const std::string &url) |
| Connects the underlying client to the given Sendspin server. | |
| void | disconnect_from_server (sendspin::SendspinGoodbyeReason reason) |
| Disconnects the underlying client from the current server. | |
| void | update_state (sendspin::SendspinClientState state) |
| Updates the client's reported playback state on the server. | |
| template<typename F > | |
| void | add_group_update_callback (F &&callback) |
| void | set_task_stack_in_psram (bool task_stack_in_psram) |
| void | send_client_command (sendspin::SendspinControllerCommand command, std::optional< uint8_t > volume=std::nullopt, std::optional< bool > mute=std::nullopt) |
| template<typename F > | |
| void | add_controller_state_callback (F &&callback) |
| template<typename F > | |
| void | add_metadata_update_callback (F &&callback) |
| uint32_t | get_track_progress_ms () const |
| Returns the interpolated track progress in milliseconds, or 0 if the hub is not yet ready. | |
| void | set_listener (sendspin::PlayerRoleListener *listener) |
| void | set_player_config (const sendspin::PlayerRoleConfig &config) |
| sendspin::PlayerRole * | get_player_role () |
| Child components call this to get the PlayerRole instance after setup, so they can push updates to it. | |
Public Member Functions inherited from esphome::Component | |
| float | get_actual_setup_priority () const |
| void | set_setup_priority (float priority) |
| void | call () |
| virtual void | on_shutdown () |
| virtual void | on_safe_shutdown () |
| virtual bool | teardown () |
| Called during teardown to allow component to gracefully finish operations. | |
| virtual void | on_powerdown () |
| Called after teardown is complete to power down hardware. | |
| uint8_t | get_component_state () const |
| void | reset_to_construction_state () |
| Reset this component back to the construction state to allow setup to run again. | |
| bool | is_in_loop_state () const |
| Check if this component has completed setup and is in the loop state. | |
| bool | is_idle () const |
| Check if this component is idle. | |
| void | mark_failed () |
| Mark this component as failed. | |
| ESPDEPRECATED ("Use mark_failed(LOG_STR(\"static string literal\")) instead. Do NOT use .c_str() from temporary " "strings. Will stop working in 2026.6.0", "2025.12.0") void mark_failed(const char *message) | |
| void | mark_failed (const LogString *message) |
| void | disable_loop () |
| Disable this component's loop. | |
| void | enable_loop () |
| Enable this component's loop. | |
| void | enable_loop_soon_any_context () |
| Thread and ISR-safe version of enable_loop() that can be called from any context. | |
| bool | is_failed () const |
| bool | is_ready () const |
| virtual bool | can_proceed () |
| bool | status_has_warning () const |
| bool | status_has_error () const |
| void | status_set_warning () |
| void | status_set_warning (const char *message) |
| void | status_set_warning (const LogString *message) |
| void | status_set_error () |
| ESPDEPRECATED ("Use status_set_error(LOG_STR(\"static string literal\")) instead. Do NOT use .c_str() from temporary " "strings. Will stop working in 2026.6.0", "2025.12.0") void status_set_error(const char *message) | |
| void | status_set_error (const LogString *message) |
| void | status_clear_warning () |
| void | status_clear_error () |
| void | status_momentary_warning (const char *name, uint32_t length=5000) |
| Set warning status flag and automatically clear it after a timeout. | |
| void | status_momentary_error (const char *name, uint32_t length=5000) |
| Set error status flag and automatically clear it after a timeout. | |
| bool | has_overridden_loop () const |
| const LogString * | get_component_log_str () const ESPHOME_ALWAYS_INLINE |
| Get the integration where this component was declared as a LogString for logging. | |
| bool | should_warn_of_blocking (uint32_t blocking_time) |
Protected Member Functions | |
| sendspin::SendspinClientConfig | build_client_config_ () |
| Builds the SendspinClientConfig from ESPHome configuration and platform info. | |
| void | on_group_update (const sendspin::GroupUpdateObject &group) override |
| void | on_request_high_performance () override |
| void | on_release_high_performance () override |
| bool | is_network_ready () override |
| bool | save_last_server_hash (uint32_t hash) override |
| std::optional< uint32_t > | load_last_server_hash () override |
| void | on_controller_state (const sendspin::ServerStateControllerObject &state) override |
| void | on_metadata (const sendspin::ServerMetadataStateObject &metadata) override |
| std::optional< uint16_t > | load_static_delay () override |
| bool | save_static_delay (uint16_t delay_ms) override |
Protected Member Functions inherited from esphome::Component | |
| friend | void::setup () |
| friend | void::original_setup () |
| void | set_component_source_ (uint8_t index) |
| Set where this component was loaded from for some debug messages. | |
| virtual void | call_setup () |
| void | call_dump_config_ () |
| void | enable_loop_slow_path_ () |
| void | set_component_state_ (uint8_t state) |
| Helper to set component state (clears state bits and sets new state) | |
| bool | set_status_flag_ (uint8_t flag) |
| Helper to set a status LED flag on both this component and the app. | |
| void | set_interval (uint32_t id, uint32_t interval, std::function< void()> &&f) |
| Set an interval function with a numeric ID (zero heap allocation). | |
| void | set_interval (InternalSchedulerID id, uint32_t interval, std::function< void()> &&f) |
| void | set_interval (uint32_t interval, std::function< void()> &&f) |
| bool | cancel_interval (uint32_t id) |
| bool | cancel_interval (InternalSchedulerID id) |
| ESPDEPRECATED("set_retry is deprecated and will be removed in 2026.8.0. Use set_timeout or set_interval instead.", "2026.2.0") void set_retry(const std | ESPDEPRECATED ("set_retry is deprecated and will be removed in 2026.8.0. Use set_timeout or set_interval instead.", "2026.2.0") void set_retry(const char *name |
| ESPDEPRECATED ("set_retry is deprecated and will be removed in 2026.8.0. Use set_timeout or set_interval instead.", "2026.2.0") void set_retry(uint32_t id | |
| ESPDEPRECATED ("set_retry is deprecated and will be removed in 2026.8.0. Use set_timeout or set_interval instead.", "2026.2.0") void set_retry(uint32_t initial_wait_time | |
| ESPDEPRECATED("cancel_retry is deprecated and will be removed in 2026.8.0.", "2026.2.0") bool cancel_retry(const std | ESPDEPRECATED ("cancel_retry is deprecated and will be removed in 2026.8.0.", "2026.2.0") bool cancel_retry(const char *name) |
| ESPDEPRECATED ("cancel_retry is deprecated and will be removed in 2026.8.0.", "2026.2.0") bool cancel_retry(uint32_t id) | |
| void | set_timeout (uint32_t id, uint32_t timeout, std::function< void()> &&f) |
| Set a timeout function with a numeric ID (zero heap allocation). | |
| void | set_timeout (InternalSchedulerID id, uint32_t timeout, std::function< void()> &&f) |
| void | set_timeout (uint32_t timeout, std::function< void()> &&f) |
| bool | cancel_timeout (uint32_t id) |
| bool | cancel_timeout (InternalSchedulerID id) |
| void | defer (std::function< void()> &&f) |
| Defer a callback to the next loop() call. | |
| void | defer (uint32_t id, std::function< void()> &&f) |
| Defer a callback with a numeric ID (zero heap allocation) | |
| bool | cancel_defer (uint32_t id) |
| void | status_clear_warning_slow_path_ () |
| void | status_clear_error_slow_path_ () |
Static Protected Member Functions | |
| static const char * | get_client_id_into_buffer (std::span< char, MAC_ADDRESS_PRETTY_BUFFER_SIZE > buf) |
Writes the active network interface's MAC into buf and returns its data pointer. | |
Protected Attributes | |
| sendspin::ControllerRole * | controller_role_ {nullptr} |
| CallbackManager< void(const sendspin::ServerStateControllerObject &)> | controller_state_callbacks_ {} |
| sendspin::MetadataRole * | metadata_role_ {nullptr} |
| CallbackManager< void(const sendspin::ServerMetadataStateObject &)> | metadata_update_callbacks_ {} |
| sendspin::PlayerRoleListener * | player_listener_ {nullptr} |
| sendspin::PlayerRoleConfig | player_config_ {} |
| ESPPreferenceObject | static_delay_pref_ |
| ESPPreferenceObject | last_played_server_pref_ |
| std::unique_ptr< sendspin::SendspinClient > | client_ |
| CallbackManager< void(const sendspin::GroupUpdateObject &)> | group_update_callbacks_ {} |
| bool | task_stack_in_psram_ {false} |
Protected Attributes inherited from esphome::Component | |
| ESPDEPRECATED("Use const char* or uint32_t overload instead. Removed in 2026.7.0", "2026.1.0") void set_interval(const std voi | set_interval )(const char *name, uint32_t interval, std::function< void()> &&f) |
| Set an interval function with a unique name. | |
| ESPDEPRECATED("Use const char* or uint32_t overload instead. Removed in 2026.7.0", "2026.1.0") bool cancel_interval(const std boo | cancel_interval )(const char *name) |
| Cancel an interval function. | |
| ESPDEPRECATED("set_retry is deprecated and will be removed in 2026.8.0. Use set_timeout or set_interval instead.", "2026.2.0") void set_retry(const std uint32_t | initial_wait_time |
| ESPDEPRECATED("set_retry is deprecated and will be removed in 2026.8.0. Use set_timeout or set_interval instead.", "2026.2.0") void set_retry(const std uint32_t uint8_t | max_attempts |
| ESPDEPRECATED("set_retry is deprecated and will be removed in 2026.8.0. Use set_timeout or set_interval instead.", "2026.2.0") void set_retry(const std uint32_t uint8_t std::function< RetryResult(uint8_t)> && | f |
| ESPDEPRECATED("set_retry is deprecated and will be removed in 2026.8.0. Use set_timeout or set_interval instead.", "2026.2.0") void set_retry(const std uint32_t uint8_t std::function< RetryResult(uint8_t)> float | backoff_increase_factor = 1.0f) |
| uint32_t | initial_wait_time |
| uint32_t uint8_t | max_attempts |
| uint32_t uint8_t std::function< RetryResult(uint8_t)> && | f |
| uint32_t uint8_t std::function< RetryResult(uint8_t)> float | backoff_increase_factor = 1.0f) |
| uint8_t | max_attempts |
| uint8_t std::function< RetryResult(uint8_t)> && | f |
| uint8_t std::function< RetryResult(uint8_t)> float | backoff_increase_factor = 1.0f) |
| ESPDEPRECATED("Use const char* or uint32_t overload instead. Removed in 2026.7.0", "2026.1.0") void set_timeout(const std voi | set_timeout )(const char *name, uint32_t timeout, std::function< void()> &&f) |
| Set a timeout function with a unique name. | |
| ESPDEPRECATED("Use const char* or uint32_t overload instead. Removed in 2026.7.0", "2026.1.0") bool cancel_timeout(const std boo | cancel_timeout )(const char *name) |
| Cancel a timeout function. | |
| ESPDEPRECATED("Use const char* overload instead. Removed in 2026.7.0", "2026.1.0") void defer(const std voi | defer )(const char *name, std::function< void()> &&f) |
| Defer a callback to the next loop() call. | |
| ESPDEPRECATED("Use const char* overload instead. Removed in 2026.7.0", "2026.1.0") bool cancel_defer(const std boo | cancel_defer )(const char *name) |
| Cancel a defer callback using the specified name, name must not be empty. | |
| uint8_t | component_source_index_ {0} |
| Index into component source PROGMEM lookup table (0 = not set) | |
| uint8_t | warn_if_blocking_over_ {WARN_IF_BLOCKING_OVER_CS} |
| Warn threshold in centiseconds (max 2550ms) | |
| uint8_t | component_state_ {0x00} |
| State of this component - each bit has a purpose: Bits 0-2: Component state (0x00=CONSTRUCTION, 0x01=SETUP, 0x02=LOOP, 0x03=FAILED, 0x04=LOOP_DONE) Bit 3: STATUS_LED_WARNING Bit 4: STATUS_LED_ERROR Bit 5: Has overridden loop() (set at registration time) Bits 6-7: Unused - reserved for future expansion. | |
| volatile bool | pending_enable_loop_ {false} |
| ISR-safe flag for enable_loop_soon_any_context. | |
| ComponentRuntimeStats | runtime_stats_ |
Thin adapter over sendspin::SendspinClient.
The hub owns a SendspinClient instance and bridges its listener/provider interfaces to ESPHome's CallbackManager for fan-out to child components.
The sendspin-cpp library follows this design:
setup().setup(): listener interfaces (for events the library pushes; e.g., group updates) and provider interfaces (for services the library pulls; e.g., persistence, network readiness).Definition at line 71 of file sendspin_hub.h.
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Definition at line 128 of file sendspin_hub.h.
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Definition at line 116 of file sendspin_hub.h.
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Definition at line 134 of file sendspin_hub.h.
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Builds the SendspinClientConfig from ESPHome configuration and platform info.
Definition at line 107 of file sendspin_hub.cpp.
| void esphome::sendspin_::SendspinHub::connect_to_server | ( | const std::string & | url | ) |
Connects the underlying client to the given Sendspin server.
No-op if the hub's client is not ready (e.g. setup() has not completed). Must be called from the main loop thread.
| url | WebSocket URL of the Sendspin server, starting with ws:// (e.g. ws://host:port/path). |
Definition at line 75 of file sendspin_hub.cpp.
| void esphome::sendspin_::SendspinHub::disconnect_from_server | ( | sendspin::SendspinGoodbyeReason | reason | ) |
Disconnects the underlying client from the current server.
Sends a client/goodbye message with the given reason before closing the connection. No-op if the hub's client is not ready. Must be called from the main loop thread.
| reason | Reason reported to the server:
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Definition at line 82 of file sendspin_hub.cpp.
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Reimplemented from esphome::Component.
Definition at line 63 of file sendspin_hub.cpp.
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Writes the active network interface's MAC into buf and returns its data pointer.
Uses the ethernet MAC if ethernet is configured, otherwise the base MAC (used by wifi).
Definition at line 95 of file sendspin_hub.cpp.
| sendspin::PlayerRole * esphome::sendspin_::SendspinHub::get_player_role | ( | ) |
Child components call this to get the PlayerRole instance after setup, so they can push updates to it.
Definition at line 207 of file sendspin_hub.cpp.
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Reimplemented from esphome::Component.
Definition at line 82 of file sendspin_hub.h.
| uint32_t esphome::sendspin_::SendspinHub::get_track_progress_ms | ( | ) | const |
Returns the interpolated track progress in milliseconds, or 0 if the hub is not yet ready.
Definition at line 197 of file sendspin_hub.cpp.
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Definition at line 147 of file sendspin_hub.cpp.
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Definition at line 164 of file sendspin_hub.cpp.
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Definition at line 227 of file sendspin_hub.cpp.
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Reimplemented from esphome::Component.
Definition at line 61 of file sendspin_hub.cpp.
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Definition at line 185 of file sendspin_hub.cpp.
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Definition at line 124 of file sendspin_hub.cpp.
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Definition at line 192 of file sendspin_hub.cpp.
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Definition at line 136 of file sendspin_hub.cpp.
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Definition at line 128 of file sendspin_hub.cpp.
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Definition at line 152 of file sendspin_hub.cpp.
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Definition at line 215 of file sendspin_hub.cpp.
| void esphome::sendspin_::SendspinHub::send_client_command | ( | sendspin::SendspinControllerCommand | command, |
| std::optional< uint8_t > | volume = std::nullopt, | ||
| std::optional< bool > | mute = std::nullopt ) |
Definition at line 177 of file sendspin_hub.cpp.
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Definition at line 143 of file sendspin_hub.h.
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Definition at line 144 of file sendspin_hub.h.
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Definition at line 120 of file sendspin_hub.h.
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Reimplemented from esphome::Component.
Definition at line 24 of file sendspin_hub.cpp.
| void esphome::sendspin_::SendspinHub::update_state | ( | sendspin::SendspinClientState | state | ) |
Updates the client's reported playback state on the server.
No-op if the hub's client is not ready. Must be called from the main loop thread.
| state | New client state:
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Definition at line 89 of file sendspin_hub.cpp.
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Definition at line 206 of file sendspin_hub.h.
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Definition at line 175 of file sendspin_hub.h.
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Definition at line 180 of file sendspin_hub.h.
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Definition at line 209 of file sendspin_hub.h.
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Definition at line 204 of file sendspin_hub.h.
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Definition at line 184 of file sendspin_hub.h.
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Definition at line 189 of file sendspin_hub.h.
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Definition at line 194 of file sendspin_hub.h.
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Definition at line 193 of file sendspin_hub.h.
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Definition at line 197 of file sendspin_hub.h.
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Definition at line 211 of file sendspin_hub.h.